1. Flame Emission

Normal: 12k
Mutant: 223k

Deals 15 damage to targeted creature and all other creatures to the right of it. Damage decreases by 6 per slot.

Normal: 143k
Mutant: N/A

Has 1 Energy. +1 Energy at the end of a turn. Shoots 3 arrows at a random opponent, dealing damage equal to its Energy, every turn. Deals damage equal to its Energy to the nearest opponent upon death.
3. Capture

Normal: 17k
Mutant: 339k

Makes attack of target opponent creature to 0 and brings it to your battlefield.
4. Hunt

Normal: 11k
Mutant: 82k~203k

Deal 7 damage to target creature. If there are no creatures on both sides, double damage.
5. Alby Stone Golem

Normal: 40k
Mutant: 147k~242k

Deals 5 damage on your opponent's battlefield every 3 turns.
6. Holy Spear

Normal: 44k
Mutant: N/A

Destroy all creatures.
7. Witch:Xena

Normal: 58k
Mutant: 176k~2.6m

Every turn, restores a card from any Grave to the owner's hand and hypnotizes non-hypnotized enemies. Her HP does not fall below 1 if there is a hypnotized creature on the battlefield.
8. Surprise Attack

Normal: 7k
Mutant: 53k~243k

Deal 6 damage to target creature. If there is no creature in front of it, double damage.
9. Alraune

Normal: 52k
Mutant: 250k~5.3m

Summons 1 vine(s) every turn.
10. Seigi

Normal: 1.3m
Mutant: N/A

When its HP is not full at the beginning of a turn, transforms the opponent in front into a Void Maker:Small Orb. HP does not fall below 1 if the opponent in front of it has higher Attack.
11. Card Appraiser

Normal: 452k
Mutant: 436k~1.9m

[Dark] +1 at the end of a turn if there is an enemy creature with 2 or higher rarity on the battlefield. Banishes an enemy with 1 or less rarity every turn.
12. Drag to Hell

Normal: 9k
Mutant: 153k

Kills a random creature on both battlefields.
13. Battle force:Nata

Normal: 1.3m
Mutant: N/A

+1 Attack every turn and each time when he is attacked. If he kills a target with a melee attack, deals damage equivalent to his Attack to creatures on the sides of the target.
14. Trap in the Castle

Normal: 25k
Mutant: 108k~169k

Summon a Trap on your battlefield.
15. Goblin Bomb Squad

Normal: 9k
Mutant: 243k~675k

When dies, deals 10 damage to the creature in front of it.
16. Golden Garden Cat

Normal: 30k
Mutant: N/A

Your least abundant resource +1 at the beginning of a turn. Doubles [Gold] if it's 4 or more.
17. Arrow of Revenge

Normal: 7k
Mutant: 159k~506k

Deals 2 damage to target hero. If opponent's [Grave] is 2 or greater, deals 3 damage.
18. Slap

Normal: 5k
Mutant: 37k~172k

Deal 1~4 damage to your hero and 2~4 damage to opponent hero.
19. Witch:Chesha

Normal: 501k
Mutant: 599k~2.4m

Restores a card from any grave and turns a random opponent into a level 1 Black Cat. If no card is sent back to a hand, summons a random cat creature.
20. Persona: Scathach

Normal: 2.5m
Mutant: N/A

After turn, transforms into Witch:Skaha.
21. Mage: 39-years-old

Normal: 33k
Mutant: 111k~300k

After 10 turns, deal 10 damage to your hero every turn.
22. Watcher of the Forest:Genie

Normal: 606k
Mutant: 995k~5.2m

Every time your opponent plays a card that is not [Nature], summons a trap with 3 HP and switches places.
23. Barbarian

Normal: 7k
Mutant: 64k~128k

If HP is lower than 6, +2 Attack every turn.
24. Persona: Arisha

Normal: 1.7m
Mutant: N/A

Has 1 Energy. When targeted by a spell, consume 1 Energy and cancel the spell. +1 Attack every turn.
25. Machine Cat Merchant

Normal: 415k
Mutant: 285k~1.1m

Every turn, sends the card with the lowest cost to the Grave and +2 Attack, Defense, HP while increasing [Gold] by 1.
26. Lisa Lovelock

Normal: 223k
Mutant: N/A

Has 2 Energy. +1 Energy every turn. When killed, deals as much damage as its Energy on a creature in front and the opponent hero.

Normal: 38k
Mutant: N/A

Summons 1 Taokaka Decoys. Friendly Taokaka performs a long-distance attack on the target after it attacks.
28. Mirror Ghost

Normal: 12k
Mutant: 118k~402k

When summoned, summons 1 fake Mirror Ghost(s). When the real one is destroyed, the others are destroyed as well.
29. Beastkin:Mino

Normal: 299k
Mutant: 212k~3.6m

Has 1 Energy. +1 Energy whenever a creature dies. Transforms into Beast:Mino with initial Energy if he has 4 or more Energy at the end of a turn.
30. Dragon Hunter:Scott

Normal: 143k
Mutant: 88k~366k

At the end of the turn, moves in front of opponent creature with Attack 6 or greater.