1. Alby Stone Golem

Normal: 35k
Mutant: 200k~285k

Deals 5 damage on your opponent's battlefield every 3 turns.
2. Hunt

Normal: 13k
Mutant: 43k~170k

Deal 7 damage to target creature. If there are no creatures on both sides, double damage.
3. Flame Emission

Normal: 12k
Mutant: 265k

Deals 15 damage to targeted creature and all other creatures to the right of it. Damage decreases by 6 per slot.
4. Capture

Normal: 18k
Mutant: 406k

Makes attack of target opponent creature to 0 and brings it to your battlefield.
5. Holy Spear

Normal: 45k
Mutant: N/A

Destroy all creatures.
6. Drag to Hell

Normal: 9k
Mutant: 196k

Kills a random creature on both battlefields.
7. Alraune

Normal: 59k
Mutant: 150k~6.1m

Summons 1 vine(s) every turn.

Normal: 149k
Mutant: N/A

Has 1 Energy. +1 Energy at the end of a turn. Shoots 3 arrows at a random opponent, dealing damage equal to its Energy, every turn. Deals damage equal to its Energy to the nearest opponent upon death.
9. Surprise Attack

Normal: 7k
Mutant: 60k~107k

Deal 6 damage to target creature. If there is no creature in front of it, double damage.
10. Goblin Bomb Squad

Normal: 9k
Mutant: 238k~775k

When dies, deals 10 damage to the creature in front of it.
11. Witch:Xena

Normal: 51k
Mutant: 157k~2.4m

Every turn, restores a card from any Grave to the owner's hand and hypnotizes non-hypnotized enemies. Her HP does not fall below 1 if there is a hypnotized creature on the battlefield.
12. Card Appraiser

Normal: 449k
Mutant: 387k~4.6m

[Dark] +1 at the end of a turn if there is an enemy creature with 2 or higher rarity on the battlefield. Banishes an enemy with 1 or less rarity every turn.
13. Seigi

Normal: 1.4m
Mutant: N/A

When its HP is not full at the beginning of a turn, transforms the opponent in front into a Void Maker:Small Orb. HP does not fall below 1 if the opponent in front of it has higher Attack.
14. Trap in the Castle

Normal: 25k
Mutant: 140k~183k

Summon a Trap on your battlefield.
15. Barbarian

Normal: 7k
Mutant: 64k~128k

If HP is lower than 6, +2 Attack every turn.
16. Battle force:Nata

Normal: 1.3m
Mutant: N/A

+1 Attack every turn and each time when he is attacked. If he kills a target with a melee attack, deals damage equivalent to his Attack to creatures on the sides of the target.
17. Witch:Chesha

Normal: 566k
Mutant: 978k~3.2m

Restores a card from any grave and turns a random opponent into a level 1 Black Cat. If no card is sent back to a hand, summons a random cat creature.
18. Watcher of the Forest:Genie

Normal: 1m
Mutant: 1.1m~5.2m

Every time your opponent plays a card that is not [Nature], summons a trap with 3 HP and switches places.
19. Mage: 39-years-old

Normal: 31k
Mutant: 143k~350k

After 10 turns, deal 10 damage to your hero every turn.
20. Persona: Scathach

Normal: 2.6m
Mutant: N/A

After turn, transforms into Witch:Skaha.
21. Persona: Arisha

Normal: 1.8m
Mutant: N/A

Has 1 Energy. When targeted by a spell, consume 1 Energy and cancel the spell. +1 Attack every turn.
22. ν-No.13-

Normal: 153k
Mutant: N/A

When summoned, summons a Sword creature in the center slot. All the friendly Sword creatures perform a long-distance attack on the nearest opponent every turn.

Normal: 42k
Mutant: N/A

Summons 1 Taokaka Decoys. Friendly Taokaka performs a long-distance attack on the target after it attacks.

Normal: 762k
Mutant: N/A

If its HP is not full at the end of a turn, absorbs 4 HP from the nearest enemy. Decreases the opponent hero's HP and it's own HP by 3 every turn.