Browndust / Brave Nine was a brilliant game. What attracted me the most about this game was the characters that came with unique, and very very carefully calculated abilities. How to use them, and what kind of strategies you can come up with these characters were endless. And Guild War was the best place to see that. I often thought Guild War is like Chess. However introduction of Spell Card, it broke the fundamental rules of the game way too far. All of the sudden, my Chess pieces are slapped with a ruler, and I am also allowed to do the same to keep the game balance, or is it? But for sure it's no longer can be called Chess.
For 3 years it has been blast, but I have decided to leave this beloved game, and this post will be my last.