Damage Analysis Orphina
I am changing guidelines I had that affected how I calculate. In the past, I was trying to keep old traditions alive in order to compare DMG analysis that were done a long time ago. Such as including Mary, or ignoring 10% ATK increase from Soul Gear. From now on, I will consider more on current status of the game.
Also below calculation is based on using Shield runes 20.5%.
Skill Level Comparison with Refithea+15's Buff | Crit% | Min | Max | Avg |
---|---|---|---|---|
+12 | 100% | 46592 | 46592 | |
+13 | 100% | 54729 | 54729 | |
+14 | 100% | 64100 | 64100 | |
+15 | 100% | 73257 | 73257 |
DMG by Skills / Rune with Refithea+15's Buff | Normal Attack | DEF Bash |
---|---|---|
[Shield 20.5%] + [Shield 20.5%] | 18314 | 54943 |
[Shield 25%] + [Shield 25%] | 20687 | 62062 |
[Shield 27.5%] + [Shield 27.5%] | 22067 | 66201 |
[Shield 30%] + [Shield 30%] | 23107 | 69320 |
DMG by Opponent with Refithea+15's Buff | Crit% | Min | Max |
---|---|---|---|
Granhildr+15 (Vital runes, Taunt on, Ignoring Instant Heal) |
100% | 16239 | |
Levia+15 (Vital runes, Ignoring Instant Heal) |
100% | 10989 | |
Valtor | 80% | 3806 | 11272 |
Avg = Min × ( 1 - Crit% ) + Max × Crit%
Using ★6R Assault 40% as base line. Other runes uses values equivalent of that.
Calculation of rune comparison is based on ★6 max level and max skill (+10 or +15)
Using ★6R Assault 40% as base line. Other runes uses values equivalent of that.
Calculation of rune comparison is based on ★6 max level and max skill (+10 or +15)